Orbital Anvil presents
Starforge Drift
Forge. Fight. Drift.
Thread a living star-forge, build a persistent arsenal, and break the machine guarding every drift.
▶ Press fire to start
Insert tape · Side A
An original arcade drift
One craft. One cannon. A star-forge the size of a moon, and every inch of it wants you dead.
Deep in the drift lanes the Starforge is still building. Fly your forge craft through its shifting industrial sectors, where terrain, plasma vents, turrets and enemy formations pile into one escalating run. Blast the alien ships, snatch the weapon and shield shards they drop, and choose your moment to let the secondary weapon loose. The Forge Warden waits at the end of the sector. It knows you are coming.
Shot down? Good runs leave scrap. Bank your forge material between attempts and spend it on permanent improvements. The upgrades make you stronger; reading the formations, threading the machinery and nursing your weapon heat stay squarely on you.
System capabilities
Loadout
Reactive controls
Touch, tilt, keys or pad. Response is instant, and every zone, curve and dead zone is yours to adjust.
Procedural sectors
The forge rebuilds itself for every run: fresh corridors, hazards and ambushes assembled from eleven families of machinery.
Persistent forge
Every run pays. Bank forge shards, buy permanent upgrades, pick your secondary loadout and fly again. Meaner this time.
Heat-tuned arsenal
Pulse boosts with real heat profiles. Push the cannon to the red line and something has to give. Usually you.
Retro-modern picture
Hand-set pixel craft, four planes of parallax stars, machinery drawn live by the engine. The future, as remembered.
Synthesized sound
No orchestra, no sample packs. Every shot, alarm and bassline is cooked up on the spot from oscillators, envelopes and noise.
Fly it your way
Flashes, shake, glow, projectile contrast, touch size, interface scale: all adjustable. The cockpit fits the pilot, not the other way round.
Four platforms, one drift
Same scene, same seeds, same scoring on iPhone, iPad, Apple TV and Mac. The skill travels with your thumbs.
Sector boss
The Forge Warden
Every sector ends the same way: the machine that guards it wakes up. The Forge Warden fights in phases, telegraphs its attacks, and opens its weak points for moments at a time. Learn it. Survive it. Break it, and haul the salvage into your next drift.
Offline at heart
The whole game runs on your machine. Runs, upgrades and scores stay on the device, and there is nothing to sign up for. The free version carries ads; a single one-time purchase strips them out for good. Game Center support is optional.